Requires glibc 2.17. Suits most recent GNU/Linux distributions. Blender 2.90.1 was released on September 23, 2020md5 sha256. Apr 06, 2016. Alternatively, download the official release, Blender 2.7 or experimental branches. Development The next Blender version under development, do not use in production nor save important files with it yet. The Blender Foundation and online developer community are proud to present Blender 2.78, released September 30th 2016! This release aims to be a very stable one, so that developers can focus better on Blender 2.8 work. An updated Blender 2.78a was released on October 26, 2016. That release has 69 important bug fixes. This problem also includes any skill using a computer, since high-grade software is costly. Fortunately, Blender is free and comes with a high-grade level of utility. With Blender, you can make high resolution sculpts and animate them for professional use. Blender does have a.
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Blender is a complete suite to create images and animations synthesis. It brings together in a stable and modern interface, powerful tools for modeling, animation and rendering of high quality.Blender's features include 3D modeling, UV unwrapping, texturing, raster graphics editing, rigging and skinning, fluid and smoke simulation, particle simulation, soft body simulation, sculpting, animating, match moving, camera tracking, rendering, video editing and compositing. Alongside the modeling features it also has an integrated game engine.
Blender organizes data as various kinds of 'data blocks', such as Objects, Meshes, Lamps, Scenes, Materials, Images and so on. An object in Blender consists of multiple data blocks – for example, what the user would describe as a polygon mesh consists of at least an Object and a Mesh data block, and usually also a Material and many more, linked together. This allows various data blocks to refer to each other. There may be, for example, multiple Objects that refer to the same Mesh, and making subsequent editing of the shared mesh result in shape changes in all Objects using this Mesh. Objects, meshes, materials, textures etc. can also be linked to from other .blend files, which is what allows the use of .blend files as reusable resource libraries.
Blender Key Features:
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- Integration with a number of external render engines through plugins.
- Keyframed animation tools including inverse kinematics, armature (skeletal), hook, curve and lattice-based deformations, shape keys (morphing), non-linear animation, constraints, and vertex weighting.
- Simulation tools for Soft body dynamics including mesh collision detection, LBM fluid dynamics, smoke simulation, Bullet rigid body dynamics, ocean generator with waves.
- A particle system that includes support for particle-based hair.
- Modifiers to apply non-destructive effects.
- Python scripting for tool creation and prototyping, game logic, importing and/or exporting from other formats, task automation and custom tools.
- Basic non-linear video/audio editing.
- The Blender Game Engine, a sub-project, offers interactivity features such as collision detection, dynamics engine, and programmable logic. It also allows the creation of stand-alone, real-time applications ranging from architectural visualization to video game construction.
- A fully integrated node-based compositor within the rendering pipeline accelerated with OpenCL.
- Procedural and node-based textures, as well as texture painting, projective painting, vertex painting, weight painting and dynamic painting.
- Realtime control during physics simulation and rendering.
- Camera and object tracking.